Tonight (5/19/15) was a slower night where we saw some of the more complete projects that agdg members are getting ready to publish.
Our schedule tonight was:
- A mini-tutorial by Ian Burch on game design mechanics for shooters (the importance of kickback, bullet spray, muzzle flare, etc.)
- A Â demo of Sky Pets by Ryan Leonski.
- A demo of Moonstrider by Ian Burch.
- A demo by Ezra Stallings on an input-output game developed by himself and Luke
Another major topic is that several of our developers are going to be at MomoCon showing off their games. Â So if you’re going to be in Atlanta between the 28th and 31st make sure to drop by and check out our developer demos!