Getting Ready for MomoCon

Tonight (5/19/15) was a slower night where we saw some of the more complete projects that agdg members are getting ready to publish.

Our schedule tonight was:

  1. A mini-tutorial by Ian Burch on game design mechanics for shooters (the importance of kickback, bullet spray, muzzle flare, etc.)
  2. A  demo of Sky Pets by Ryan Leonski.
  3. A demo of Moonstrider by Ian Burch.
  4. A demo by Ezra Stallings on an input-output game developed by himself and Luke

Another major topic is that several of our developers are going to be at MomoCon showing off their games.  So if you’re going to be in Atlanta between the 28th and 31st make sure to drop by and check out our developer demos!