We started off with the usual round of announcements, and went right into demos.
- First timer Allie demoed her student project, “Assimilation” made in Unity.
- Hannah showed off her art poster containing several interesting robots.
- Connor demoed new level design for his blob game, slippery surfaces, snowboarding, and the ability to squeeze through narrow slippery spaces.
- Kurt let us see the latest updates to his game, Vivo.